Some debug mouse events
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@@ -136,6 +136,7 @@ class GUI_PyGame:
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if event.type == pygame.QUIT: return
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elif event.type == pygame.KEYDOWN: handle_keypress(event.key)
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elif event.type == pygame.MOUSEBUTTONDOWN: handle_mousebutton(event.button, event.pos)
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elif event.type == pygame.MOUSEBUTTONUP: handle_mousebutton(event.button, event.pos)
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# Ignore all input that happened inbetween
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pygame.event.clear()
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