104 lines
2.9 KiB
Python
104 lines
2.9 KiB
Python
#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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# Photobooth - a flexible photo booth software
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# Copyright (C) 2018 Balthasar Reuter <photobooth at re - web dot eu>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from .. import StateMachine
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class GuiSkeleton:
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def __init__(self, communicator):
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super().__init__()
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self._comm = communicator
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def showError(self, state):
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raise NotImplementedError()
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def showWelcome(self, state):
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raise NotImplementedError()
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def showStartup(self, state):
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raise NotImplementedError()
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def showSettings(self, state):
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raise NotImplementedError()
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def showIdle(self, state):
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raise NotImplementedError()
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def showGreeter(self, state):
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raise NotImplementedError()
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def showCountdown(self, state):
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raise NotImplementedError()
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def showCapture(self, state):
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raise NotImplementedError()
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def showAssemble(self, state):
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raise NotImplementedError()
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def showReview(self, state):
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raise NotImplementedError()
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def showPostprocess(self, state):
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raise NotImplementedError()
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def teardown(self, state):
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raise NotImplementedError()
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def handleState(self, state):
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if isinstance(state, StateMachine.CameraEvent):
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self.updateCountdown(state)
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elif isinstance(state, StateMachine.ErrorState):
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self.showError(state)
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elif isinstance(state, StateMachine.WelcomeState):
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self.showWelcome(state)
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elif isinstance(state, StateMachine.StartupState):
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self.showStartup(state)
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elif isinstance(state, StateMachine.IdleState):
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self.showIdle(state)
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elif isinstance(state, StateMachine.GreeterState):
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self.showGreeter(state)
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elif isinstance(state, StateMachine.CountdownState):
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self.showCountdown(state)
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elif isinstance(state, StateMachine.CaptureState):
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self.showCapture(state)
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elif isinstance(state, StateMachine.AssembleState):
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self.showAssemble(state)
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elif isinstance(state, StateMachine.ReviewState):
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self.showReview(state)
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elif isinstance(state, StateMachine.PostprocessState):
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self.showPostprocess(state)
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elif isinstance(state, StateMachine.TeardownState):
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self.teardown(state)
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