Add delta feedrate scaling (#11152)
This commit is contained in:
1 parent
a789ab4005
commit
a294ec3836
12 files changed
+99
-19
No files matched your search
@@ -513,6 +513,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 160
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
@@ -513,6 +513,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 160
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
@@ -513,6 +513,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 160
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
@@ -518,6 +518,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 200
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
@@ -503,6 +503,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 200
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
@@ -503,6 +503,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 200
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
@@ -489,6 +489,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 160
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
@@ -507,6 +507,9 @@
|
||||
// and processor overload (too many expensive sqrt calls).
|
||||
#define DELTA_SEGMENTS_PER_SECOND 160
|
||||
|
||||
// Convert feedrates to apply to the Effector instead of the Carriages
|
||||
#define DELTA_FEEDRATE_SCALING
|
||||
|
||||
// After homing move down to a height where XY movement is unconstrained
|
||||
//#define DELTA_HOME_TO_SAFE_ZONE
|
||||
|
||||
|
||||
Reference in new issue
Block a user