BEZIER_JERK_CONTROL => S_CURVE_ACCELERATION

This commit is contained in:
Scott Lahteine committed 2018-05-26 18:31:57 -05:00
1 parent 9186123676
commit 949ee7afe9
64 files changed
+144 -200

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@@ -646,15 +646,14 @@
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
* S-Curve Acceleration
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//#define S_CURVE_ACCELERATION
//===========================================================================
//============================= Z Probe Options =============================
@@ -617,15 +617,14 @@
#define DEFAULT_EJERK 20.0
/**
* Realtime Jerk Control
* S-Curve Acceleration
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//#define S_CURVE_ACCELERATION
//===========================================================================
//============================= Z Probe Options =============================
@@ -617,15 +617,14 @@
#define DEFAULT_EJERK 20.0
/**
* Realtime Jerk Control
* S-Curve Acceleration
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//#define S_CURVE_ACCELERATION
//===========================================================================
//============================= Z Probe Options =============================