Synchronize configs with 2.0.x
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@@ -94,7 +94,7 @@
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// @section machine
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/**
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* Select which serial port on the board will be used for communication with the host.
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* Select the serial port on the board to use for communication with the host.
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* This allows the connection of wireless adapters (for instance) to non-default port pins.
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* Serial port 0 is always used by the Arduino bootloader regardless of this setting.
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*
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@@ -341,7 +341,7 @@
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#define PIDTEMP
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#define BANG_MAX 255 // Limits current to nozzle while in bang-bang mode; 255=full current
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#define PID_MAX BANG_MAX // Limits current to nozzle while PID is active (see PID_FUNCTIONAL_RANGE below); 255=full current
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#define PID_K1 0.95 // Smoothing factor within the PID
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#define PID_K1 0.95 // Smoothing factor within any PID loop
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#if ENABLED(PIDTEMP)
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//#define PID_AUTOTUNE_MENU // Add PID Autotune to the LCD "Temperature" menu to run M303 and apply the result.
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//#define PID_DEBUG // Sends debug data to the serial port.
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@@ -901,12 +901,12 @@
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/**
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* Enable the G26 Mesh Validation Pattern tool.
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*/
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//#define G26_MESH_VALIDATION // Enable G26 mesh validation
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//#define G26_MESH_VALIDATION
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#if ENABLED(G26_MESH_VALIDATION)
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#define MESH_TEST_NOZZLE_SIZE 0.4 // (mm) Diameter of primary nozzle.
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#define MESH_TEST_LAYER_HEIGHT 0.2 // (mm) Default layer height for the G26 Mesh Validation Tool.
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#define MESH_TEST_HOTEND_TEMP 205.0 // (°C) Default nozzle temperature for the G26 Mesh Validation Tool.
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#define MESH_TEST_BED_TEMP 60.0 // (°C) Default bed temperature for the G26 Mesh Validation Tool.
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#define MESH_TEST_NOZZLE_SIZE 0.4 // (mm) Diameter of primary nozzle.
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#define MESH_TEST_LAYER_HEIGHT 0.2 // (mm) Default layer height for the G26 Mesh Validation Tool.
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#define MESH_TEST_HOTEND_TEMP 205.0 // (°C) Default nozzle temperature for the G26 Mesh Validation Tool.
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#define MESH_TEST_BED_TEMP 60.0 // (°C) Default bed temperature for the G26 Mesh Validation Tool.
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#endif
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#endif
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@@ -1287,7 +1287,7 @@
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*
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* :{ 'en':'English', 'an':'Aragonese', 'bg':'Bulgarian', 'ca':'Catalan', 'cn':'Chinese', 'cz':'Czech', 'cz_utf8':'Czech (UTF8)', 'de':'German', 'el':'Greek', 'el-gr':'Greek (Greece)', 'es':'Spanish', 'eu':'Basque-Euskera', 'fi':'Finnish', 'fr':'French', 'fr_utf8':'French (UTF8)', 'gl':'Galician', 'hr':'Croatian', 'it':'Italian', 'kana':'Japanese', 'kana_utf8':'Japanese (UTF8)', 'nl':'Dutch', 'pl':'Polish', 'pt':'Portuguese', 'pt-br':'Portuguese (Brazilian)', 'pt-br_utf8':'Portuguese (Brazilian UTF8)', 'pt_utf8':'Portuguese (UTF8)', 'ru':'Russian', 'sk_utf8':'Slovak (UTF8)', 'tr':'Turkish', 'uk':'Ukrainian', 'zh_CN':'Chinese (Simplified)', 'zh_TW':'Chinese (Taiwan)', test':'TEST' }
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*/
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#define LCD_LANGUAGE fr
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#define LCD_LANGUAGE en
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/**
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* LCD Character Set
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