Rename float32 => float52, etc.
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@@ -691,10 +691,10 @@ void lcd_implementation_clear() { } // Automatically cleared by Picture Loop
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if (PAGE_UNDER(7)) {
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u8g.setPrintPos(5, 7);
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lcd_print("X:");
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lcd_print(ftostr32(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]))));
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lcd_print(ftostr52(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]))));
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u8g.setPrintPos(74, 7);
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lcd_print("Y:");
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lcd_print(ftostr32(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]))));
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lcd_print(ftostr52(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]))));
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}
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// Print plot position
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