@@ -1425,7 +1425,7 @@
|
||||
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||||
if ( (type == INVALID && isnan(z_values[i][j])) // Check to see if this location holds the right thing
|
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|| (type == REAL && !isnan(z_values[i][j]))
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||||
|| (type == SET_IN_BITMAP && is_bit_set(bits, i, j))
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||||
|| (type == SET_IN_BITMAP && is_bitmap_set(bits, i, j))
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) {
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// We only get here if we found a Mesh Point of the specified type
|
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||||
@@ -1495,7 +1495,7 @@
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if (location.x_index < 0) break; // stop when we can't find any more reachable points.
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||||
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||||
bit_clear(not_done, location.x_index, location.y_index); // Mark this location as 'adjusted' so we will find a
|
||||
bitmap_clear(not_done, location.x_index, location.y_index); // Mark this location as 'adjusted' so we will find a
|
||||
// different location the next time through the loop
|
||||
|
||||
const float rawx = mesh_index_to_xpos(location.x_index),
|
||||
|
||||
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